the pre-history and how specific technologies are at play within the Realm, including the center of the planet where this version of the story is the Origin story and then how it moved outwards, some to the seafloor, others to the crust, or above
Tools for your RPG Adventures
by Geoffrey Schumann | Jan 10th, 2025 | GM Tools | 0 Comments
Discover the sound management tools for your RPG Adventures, from Sample Librarian and Sononym for organizing audio to platforms like Syrinscape and Pocket Bard for immersive soundscapes. Elevate your TTRPG storytelling with curated music, ambient sounds, and custom compositions. Visit now to transform your game!
The Innovator’s Challenge
by Geoffrey Schumann | May 1st, 2024 | Fate's Gauntlet | 0 Comments
Embark on “The Innovator’s Challenge,” a role-playing adventure where participants invent solutions to a kingdom’s drought using unconventional methods.
The Aesthetic Duel
by Geoffrey Schumann | Apr 26th, 2024 | Fate's Gauntlet | 0 Comments
Experience the thrill of “The Aesthetic Duel,” a role-playing adventure where characters compete in a contest of artistry judged by master artisans.
Art of Stealth
by Geoffrey Schumann | Apr 25th, 2024 | Fate's Gauntlet | 0 Comments
Dive into the exciting world of House Dwallow-Ghyrnathop. Learn to craft poisons and navigate assassin trials to master the Art of Stealth.
Silent Strike
by Geoffrey Schumann | Apr 22nd, 2024 | Fate's Gauntlet | 0 Comments
Explore the role-playing adventure of an assassin undergoing the “Silent Strike” trial in House Dwallow-Ghyrnathop, where stealth and precision are tested in a heavily guarded fortress. Witness the journey from novice to master in this dramatic three-act play.
Arena Trials in Fate’s Gauntlet
by Geoffrey Schumann | Apr 22nd, 2024 | GM Tools | 0 Comments
Arena Trials in Fate’s Gauntlet are rigorous challenges that test characters’ mettle, offering paths for advancement within the Great Guilds through a mix of significant rewards and consequences that shape their destinies and legacies.
The Forge of Creation
by Geoffrey Schumann | Apr 19th, 2024 | Fate's Gauntlet | 0 Comments
Embark on a role-playing adventure in “The Forge of Creation,” where participants craft unique artifacts under pressure at a mystical forge. Success enhances craftsmanship skills, while failure affects dexterity, testing each artisan’s mettle and reputation.
Dicesongs innovative system
by Geoffrey Schumann | Nov 22nd, 2023 | The Guilds | 0 Comments
Dicesongs: A versatile agnostic tabletop RPG system that adds excitement to any of your favorite games.
Technical and Emotional Resilience
by Geoffrey Schumann | Oct 14th, 2023 | GM Tools | 0 Comments
Technical Mastery and Emotional Resilience: Sailing Beyond Conventional Roleplay with “Leveling by Merit” where fantastical worlds intertwine with intricately woven narratives, player characters often find themselves perched at the cusp of perennial growth and evolution.
Leveling By Merit
by Geoffrey Schumann | Oct 13th, 2023 | GM Tools | 0 Comments
Introducing ‘Leveling by Merit’ in Dicesongs, a revolutionary system that intertwines character progression with rich narrative development, elevating the RPG experience. This method prioritizes choices, challenges, relationships, and moral dilemmas, reshaping how Game Masters craft and players navigate their storytelling journey.
The City’s Underbelly
by Geoffrey Schumann | Sep 28th, 2023 | House Alkozomier | 0 Comments
Delve into Ertha’s underbelly, exploring the hidden network of safe houses, the lifeblood of House Alkozomier’s operations, where audacity, cunning, and camaraderie converge.
Code of Honor
by Geoffrey Schumann | Sep 21st, 2023 | House Alkozomier | 0 Comments
Dive into the unique ethical code that guides the members of House Alkozomier, navigating the delicate balance of honor and stealth in the world of thievery.
Legendary Heists
by Geoffrey Schumann | Sep 14th, 2023 | House Alkozomier | 0 Comments
Immerse yourself in the thrilling tales of audacious heists and cunning tactics that echo through the shadowed halls of House Alkozomier.
Embracing the Darkness
by Geoffrey Schumann | Sep 12th, 2023 | House Dwallow-Ghyrnathop | 0 Comments
Submerge into the enthralling depths of Embracing the Darkness, as we explore the diverse origins and intricate networks of assassins. Traverse the shadowy realms of brotherhoods, guilds, and the enigmatic School of Shadows.
Unseen Lives Unveiled
by Geoffrey Schumann | Sep 7th, 2023 | House Alkozomier | 0 Comments
Dive into the shadows of House Alkozomier and discover the intriguing unseen day-to-day life, training, camaraderie, and personal tales of its audacious Guild members.
Playing in The Shadows
by Geoffrey Schumann | Sep 5th, 2023 | House Dwallow-Ghyrnathop | 0 Comments
Dive into the immersive world of shadows as an assassin, understanding the thrill, responsibility, and narrative nuances. This article offers insights into the gameplay dynamics and how Game Masters can elevate the experience, ensuring authenticity in every shadowed step.
Experience
by Geoffrey Schumann | Sep 1st, 2023 | GM Tools | 0 Comments
Our goal is to highlight the benefits of role-playing, why Dicesongs is a great resource to use, and the experience you’ll gain from the unique perspective.
My Evolution
by Geoffrey Schumann | Sep 1st, 2023 | The Storycaster | 0 Comments
Who am I becoming are the consequences of each action taken by your character will shape their evolution, ultimately leading them down a unique path
RPG Education
by Geoffrey Schumann | Sep 1st, 2023 | Education | 0 Comments
Welcome to the RPG Education within Dicesongs. Where do I learn? This seems to be the most common question anyone interested in Role-Playing games will ask.
Playing with Fire
by Geoffrey Schumann | Aug 31st, 2023 | House Alkozomier | 0 Comments
Explore the high-stakes dance and playing with fire between the Thieves Guild of House Alkozomier and the House of the Holy Rollers, where survival hinges on intricate strategies, ruthless maneuvers, and a complex code of loyalty.
Influence of Augurs
by Geoffrey Schumann | Aug 29th, 2023 | House Whialkh-S’def-jah | 0 Comments
Augers of time and fate, our decisions burrow forward, causing ripples like those seen in ancient aura readings. Just as these tools reveal hidden layers beneath, so too do our actions uncover the possibilities of our future.
Comprehensive Assassins Training
by Geoffrey Schumann | Aug 29th, 2023 | House Dwallow-Ghyrnathop | 0 Comments
Diving deep into the realm of the Guild of Shadows, training transcends mere physical prowess, weaving intellect and instinct into a tapestry of deadly mastery.
Empowering Player Exploration
by Geoffrey Schumann | Aug 16th, 2023 | GM Tools | 0 Comments
Organic gameplay bridges meticulous preparation and spontaneous exploration and creativity, empowering players to shape their narrative. Discover the art of balancing player freedom with structured storytelling.
Vibrant Spectrum of Exhibitions
by Geoffrey Schumann | Aug 11th, 2023 | House Gravan-Myrwinia | 0 Comments
Explore the rich tapestry of Artisans Guild events across Ertha, from the grand exhibitions in Highchappel to the magical showcases in Shadowlands of Corshire, each celebrating the diverse and vibrant world of artisan craft.
Economic Aspects of Market Dynamics
by Geoffrey Schumann | Aug 4th, 2023 | House Gravan-Myrwinia | 0 Comments
Explore the economic dynamics of the artisan trade in Ertha, detailing the intricacies of crafting pricing, business management, market trends, and the guiding role of the Artisans Guild and House Gravan-Myrwinia,
Secret Techniques
by Geoffrey Schumann | Aug 3rd, 2023 | House Alkozomier | 0 Comments
Echoes of the Night unveils the clandestine secret techniques of House Alkozomier, Ertha’s stealth artists, unveiling an eternal dance between shadows, silence, and the tantalizing enigma of thievery
Principles of Combat
by Geoffrey Schumann | Jun 29th, 2023 | House Crono-Mog-Roshuth | 0 Comments
Combat, as a versatile dance of power and strategy, requires mastery in the four foundational principles – speed, power, endurance, and flexibility, supplemented by the adept use of weapons and a keen understanding of close-quarter and ranged threats.
Exploit Your Opponent’s Weaknesses
by Geoffrey Schumann | Jun 29th, 2023 | House Crono-Mog-Roshuth | 0 Comments
In the throes of combat, victory lies not just in the might of your weapon, but in the keenness of your observation of your opponents weaknesses and the cunning of your strategy.
Imagine The Fighter
by Geoffrey Schumann | Jun 28th, 2023 | House Crono-Mog-Roshuth | 0 Comments
This article unveils the multifaceted nature of warriors, highlighting the diversity in their physical traits, societal roles, and combat styles, with a particular focus on The Fighters Guild – House Crono-Mog-Roshuth.
Unfolding Options
by Geoffrey Schumann | Jun 27th, 2023 | House Crono-Mog-Roshuth | 0 Comments
Unfolding Options delves into the nuanced philosophy of combat, focusing on mental acuity, spiritual enlightenment, physical prowess, and mercy, as upheld by House Crono-Mog-Roshuth in The Fighters Guild.
Combat Strategies
by Geoffrey Schumann | Jun 26th, 2023 | House Crono-Mog-Roshuth | 0 Comments
This article is a comprehensive combat strategy guide from the Fighters Guild – House Crono-Mog-Roshuth, detailing how to master combat strategies and battlefield equations, decipher your opponent’s actions, recognize different combat personalities, control emotions during battle, and apply these tactics in practice.
Path of the Spiritual Warrior
by Geoffrey Schumann | Jun 21st, 2023 | House Crono-Mog-Roshuth | 0 Comments
The Path of the Spiritual Warrior explores the balance between virtues and sins, highlighting divergent paths defined by personal beliefs, from lonely heroes to warrior bards. Ultimately, these warriors tread a path between choosing life, killing only in self-defense, or death, killing for a cause or for pay.
Missile Combat
by Geoffrey Schumann | Jun 13th, 2023 | House Crono-Mog-Roshuth | 0 Comments
Delve into the mystic world of missle combat as we explore the magic missile from a fighter’s perspective, examining its strategic advantages and potential pitfalls.
Word Singers
by Geoffrey Schumann | May 25th, 2023 | House Wh-Hhae-Urthedth | 0 Comments
Unearth the mesmerizing saga of the Word Singers, the legendary bardic sect from Ertha’s First Age, whose harmonious magic still echoes through time’s silent corridors.
The Whispers
by Geoffrey Schumann | May 23rd, 2023 | House Pleayashayne | 0 Comments
Unlock the ancient secrets of ‘The Whispers,’ a timeless enchantment echoing warnings from a war long past and shaping the wisdom of wanderers in the wastelands
First Age of Ertha
by Geoffrey Schumann | May 19th, 2023 | House Pleayashayne | 0 Comments
Journey through Ertha’s First Age, a time of profound growth shadowed by lurking Evil, and witness the transformative tales of two tribes, The First Ones and Erthans, in the midst of impending chaos
Above and Below – The Stonemasons
by Geoffrey Schumann | May 18th, 2023 | House Gravan-Myrwinia | 0 Comments
Delving into the enigmatic realm of Ertha’s Stonemasons, we unearth secrets, sacrifice, and power intricately etched into a legacy of stone – a testament to these architects’ time-honored secrets and their costly possession
The Missing
by Geoffrey Schumann | May 16th, 2023 | House Pleayashayne | 0 Comments
Venture into the chilling lore of Ertha, where the ancient Nomadic tribes whisper tales of a creature known as “The Missing.” These Voidborn beings, the terror they instill, and the secrets hidden within the enigmatic Shadowgate.
Mastering Adaptation
by Geoffrey Schumann | May 12th, 2023 | House Crono-Mog-Roshuth | 0 Comments
Discover the art of adaptation in RPGs – where success hinges on your ability to navigate difficult situations. Learn essential tips and tricks to conquer any challenge that comes your way!
Presence of the Animus
by Geoffrey Schumann | May 11th, 2023 | House Whialkh-S’def-jah | 0 Comments
Unveiling the omnipresent power of the Animus, this blog explores its unseen, yet profound influence as a relentless protector and guide, quietly shaping our destinies.
Natural and Lesser Magic
by Geoffrey Schumann | May 11th, 2023 | House Sdrathozth | 0 Comments
“Magic, in its captivating duality of Natural and Lesser forms, is as complex and multifaceted as we, its children, navigating its risks while unlocking its potential.”
Guild Membership
by Geoffrey Schumann | May 9th, 2023 | GM Tools | 0 Comments
Uncover the secrets of Guild membership and pave your own epic adventure, all for free! Dicesongs, where your desire shapes your destiny and immersive storytelling meets modern gaming technology
The Great Archivist
by Geoffrey Schumann | Mar 21st, 2023 | NPC | 0 Comments
The Great Archivist, a woman of power and stature of House Pleayashayne. A tall slender individual, that seems as ancient as the books and scrolls around her.
Obituary of Rhizia
by Geoffrey Schumann | Mar 20th, 2023 | Death Notice | 0 Comments
Rhizia’s obituary: Learn about the life and legacy of Rhizia, a beloved member of the Greyhawk Barbarian North community. Discover her family history rooted in a tragic event and her reputation for bravery and kindness. Join us in honoring her memory and celebrating her life.
When Magic Goes Awry In Comabt
by Geoffrey Schumann | Mar 17th, 2023 | House Crono-Mog-Roshuth | 0 Comments
Magic can be a powerful tool in combat, but what happens when your magical abilities suddenly disappear or are nullified?
Bards U – First Day
by Geoffrey Schumann | Mar 10th, 2023 | House Wh-Hhae-Urthedth | 0 Comments
Welcome, new bards, to your first day at Bards University! Today marks the beginning of your journey toward mastery of the arts of poetry, music, and storytelling.
Obituary of Stager Hammerquay
by Geoffrey Schumann | Mar 8th, 2023 | Death Notice | 0 Comments
The Cartographers Guild will never forget the deeds of one of the first recorded mappers Stager Hammerquay from the First Age.
Parisons Kiss
by Geoffrey Schumann | Mar 8th, 2023 | House Gravan-Myrwinia | 0 Comments
From specimen vials and enchanting bottles to poison detector goblets and more, our high-quality materials and magical processes ensure that your items are properly protected.
Obituary of Akira The Relentless
by Geoffrey Schumann | Mar 8th, 2023 | Death Notice | 0 Comments
Obituary Notice: Akira, born in Menzoberranzan to a prominent noble family could never quite adapt to her surroundings.
Obituary of Rowan Greycastle
by Geoffrey Schumann | Mar 8th, 2023 | Death Notice | 0 Comments
Obituary of Rowan Greycastle was a crusader and woman of the cloth who lived for 725 years, saving as many lives as she took. Her courage in danger, valiance against evil and brightness when encased by darkness make her an inspiration to us all – may peace forever reside alongside her in eternal
The Basics
by Geoffrey Schumann | Mar 6th, 2023 | House Crono-Mog-Roshuth | 0 Comments
Are you ready to take the plunge into becoming a fighter? It’s no small task, as every fighter needs to know the basics and it requires much more than just physical prowess.
A Fighters weapon
by Geoffrey Schumann | Mar 3rd, 2023 | House Crono-Mog-Roshuth | 0 Comments
An RPG fighter must be knowledgeable and competent in their use of their weapon through practice, experience, and training.
Blessed Teachers
by Geoffrey Schumann | Mar 1st, 2023 | House Crono-Mog-Roshuth | 0 Comments
Being a member of the Fighters guild provides many opportunities for learning and growth. By taking advantage of the different avenues available to you.
Bardic Meditation
by Geoffrey Schumann | Feb 21st, 2023 | House Wh-Hhae-Urthedth | 0 Comments
Bardic Meditation – It’s a technique used by bards to tap into the creative energy within themselves, allowing them to better express themselves musically and emotionally. With this meditation, they can summon courage and strength when needed most. In this blog post, we’ll explore how bards use Bardic Meditation in order to find inner inspiration and create powerful performances!
University Grounds
by Geoffrey Schumann | Feb 17th, 2023 | House Wh-Hhae-Urthedth | 0 Comments
Bards’ University, is a place full of rich history and hidden secrets. Explore Songspire Manor and its grand library, Melody Hall with its rehearsal spaces, Crescendo Castle with its great hall for banquets and receptions, Harmonic House with its student dormitories, Chord Keep with its spiral staircase leading up to the rooftop observatory, as well as Rhythm Retreat – a secluded cottage on the edge of the university grounds. Discover what lies beyond each building and experience firsthand the magic of being part of this unique educational institution.
Bards University
by Geoffrey Schumann | Feb 14th, 2023 | House Wh-Hhae-Urthedth | 0 Comments
Welcome to the Bards’ University, a place of unparalleled learning and musical expression for members of the esteemed Bards Guild.
Shadowlands of Corshire
by Geoffrey Schumann | Feb 8th, 2023 | House Ebron-Varoon | 0 Comments
The cartography of the Shadowlands of Corshire is essential for any fearless individual brave enough to venture into these mysterious and unknown.
The Clerics Role
by Geoffrey Schumann | Feb 3rd, 2023 | House Chla-Drothrow | 0 Comments
Clerics are an essential part of any party, and can certainly tip the scales in any situation. Clerics bring a unique set of skills to the table.
The Wanderers
by Geoffrey Schumann | Feb 3rd, 2023 | House Fallowmeer | 0 Comments
Within the Dicesongs world, it is encouraged wanderers to go anywhere and everywhere. There is so much to see, do, explore, learn, and even profit.
Benefits of being a Wizard
by Geoffrey Schumann | Feb 3rd, 2023 | House Sdrathozth | 0 Comments
Discover the secrets of the magical world with Dicesongs! Here, we provide insight into the different aspects of being a Wizard and offer tips…
The Tactician
by Geoffrey Schumann | Jan 19th, 2023 | House Crono-Mog-Roshuth | 0 Comments
As a tactician, you must be able to take strategic risks and make calculated decisions while under pressure. It’s important to stay focused on the goal and understand the importance of thinking strategically in order to anticipate your opponent’s moves. But how can you hone these skills?
The Healing Arts
by Geoffrey Schumann | Jan 13th, 2023 | House Chla-Drothrow | 0 Comments
The Healers Guild is a vital part of society and a necessity for any RPG character that wishes to have a working knowledge of the healing arts!
The Paladin
by Geoffrey Schumann | Jan 11th, 2023 | House Crono-Mog-Roshuth | 0 Comments
The Paladin is a religious military figure that has a duality of options to work with. Powered by their faith, they have the ability to call down divine powers.
The legacies
by Geoffrey Schumann | Dec 30th, 2022 | House Ebron-Varoon | 0 Comments
Kingdoms come and go throughout time. The Legacies from these kingdoms some are recorded, some remembered and most forgotten, lost to time.
The Lands and Terrain
by Geoffrey Schumann | Dec 30th, 2022 | House Ebron-Varoon | 0 Comments
The Lands and Terrains of Ertha need to be explored. Those who wander are not lost, so go forth and explore what Dicesongs and the world of Ertha offers.
Tools for Adventures
by Geoffrey Schumann | Dec 13th, 2022 | GM Tools | 0 Comments
This article offers a complete set of Awesome Tools for Creating RPG Adventures that are essential for any who wants to run a successful campaign.
Mindmaps and RPGs
by Geoffrey Schumann | Nov 11th, 2022 | GM Tools | 0 Comments
Mindmaps can be very useful for RPG gamers. They can help you keep track of the various plot threads and characters in your game and brainstorm side quests and other events. A mindmap can give you a mile-high view of your game, which can be very helpful when trying to make sense of it all. Plus, they’re plain fun to make!
Thieves 101
by Geoffrey Schumann | Nov 1st, 2022 | House Alkozomier | 0 Comments
The Thieves Guild has been united since the Second Age. It would help if you got the drift that everything changed in the Second Age. Thieves 101 is a guide.
Benefits of Smiths
by Geoffrey Schumann | Oct 31st, 2022 | House Alka-Gimel-Zhared | 0 Comments
Smithing is a trade that has been around since the beginning of time. It creates weapons, armor, and other objects from metal. Smiths are an important part of any community and are in high demand for their skills. This article will discuss some things you should consider before deciding to hire a smith (or considering becoming a smith).
In The Beginning
by Geoffrey Schumann | Oct 28th, 2022 | House Pleayashayne | 0 Comments
In The Beginning Evil has been pushed back and allowed to survive after the light invaded darkness (let there be light). These center points…
Find Usable Ore in Ertha
by Geoffrey Schumann | Oct 26th, 2022 | House Alka-Gimel-Zhared | 0 Comments
This guide will teach you how to identify these ores and what can be produced from them. So don’t be afraid to explore every nook and cranny; you never know when that next big discovery is waiting for you!
Before The First Age
by Geoffrey Schumann | Oct 25th, 2022 | House Pleayashayne | 0 Comments
Before the beginning, there was a SparkArk named Gaia, and this living ship was the first SparkArk sent out to create life
Benefits of playing a Barbarian
by Geoffrey Schumann | Oct 25th, 2022 | House Crono-Mog-Roshuth | 0 Comments
The Barbarian is one of the most iconic and powerful classes that are often brave, reckless fighters willing to charge head-first into battle without a second thought.
How to access the Dreamscape
by Geoffrey Schumann | Oct 25th, 2022 | House Churlominia | 0 Comments
Liaisons to the Dreamwalkers and control everyone and everything that ever has entered the Dreamscape. The Crossroads is between the mind and the Dreamscape, and the road leads ever onward. The Crossroads determines how a dreamer enters the Dreamtime
Libraries of Remembrance
by Geoffrey Schumann | Mar 27th, 2021 | House Pleayashayne | 0 Comments
Libraries and Museums of Remembrance play a vital role in preserving knowledge for future generations. Remember, a library and museum are waiting to be discovered in your local cities or re-discovered in a forgotten land or ancient structure.
The Dream Sword of Rudione
by Geoffrey Schumann | Mar 27th, 2021 | House Daemnos-Phtagroar | 0 Comments
Rudione is the protector of Dreams, which is why it’s so important to keep the Dream Sword from falling into the wrong hands. This weapon was forged in a time that’s now known as the Forbidden Time–a time when dreams and reality were one and the same.
Cult of the Death Hand
by Geoffrey Schumann | Mar 27th, 2021 | House Dwallow-Ghyrnathop | 0 Comments
The Cult of the Death Hand was a sinister organization of powerful assassins and warlocks that served the Shadow Society. The Cult of the Death Hand was known for its ruthless methods and found those who had lost their way.
The Creation Story
by Geoffrey Schumann | Mar 27th, 2021 | House Pleayashayne | 0 Comments
the pre-history and how specific technologies are at play within the Realm, including the center of the planet where this version of the story is the Origin story and then how it moved outwards, some to the seafloor, others to the crust, or above
Death’s Game Dice
by Geoffrey Schumann | Mar 27th, 2021 | House Daemnos-Phtagroar | 0 Comments
When you need to stay alive a bit longer, for honor, greed, or just not quite ready to go, and you are willing to put it all on the line to challenge the immortal Death…are you willing to play your life’s fate against another living soul, where the winner takes all
Dungeon Crawling 101
by Geoffrey Schumann | Mar 27th, 2021 | House Crono-Mog-Roshuth | 0 Comments
Dungeon crawling is a great way to gather experience and earn at the same time. Parties generally love to test their metal against the usual dungeons out there. However, not all situations call for all types of weapons.
Death’s Sight
by Geoffrey Schumann | Mar 27th, 2021 | Quests | 0 Comments
To make the deal of Death’s Sight, your soul must be blemished, dammed if you like. For only a cursed soul can see what not any of the living should. You won’t be appreciated, nor pitied, so your immortal soul burnt up like the sun, then your demon will come.
Master Assassin to Pupil
by Geoffrey Schumann | Mar 27th, 2021 | House Dwallow-Ghyrnathop | 0 Comments
In this vault, you will find scrolls on various techniques on weapons, poisons, and various tools of the trade. Also, you will find a Cryptex containing a key and your first target assignment. Your target has the other key
Death’s Lucky Coin
by Geoffrey Schumann | Mar 27th, 2021 | House Daemnos-Phtagroar | 0 Comments
When Death came, Highchappel challenged Death to a duel. He only had his life to give, and per Death, it was soon worthless, as Death came for him. Highchappel begged for more life and offered Death in exchange.
Council Background
by Geoffrey Schumann | Mar 6th, 2021 | House of the Holy Rollers | 0 Comments
Delve into the intricate dynamics of the Judges Guild and its Council – a body infallible yet prone to corruption, navigating the gray realms of justice in a world of absolutes.
More about the Star Chamber
by Geoffrey Schumann | Mar 5th, 2021 | House of the Holy Rollers | 0 Comments
The Star Chamber serves as the central space within the Tetragrammaton, where ancient and powerful energies converge to ensure adherence to universal laws. It is within this cosmic arena that the forces of good and evil engage in battles, and where mortals who broker deals with timeless energy are subject to the judgments and laws of the Tetragrammaton.
Eowüril Njor-Odond-Voki
by Geoffrey Schumann | Mar 4th, 2021 | House of the Holy Rollers | 0 Comments
Within the Drukduua, the core laws laid down that an Oath was needed. Not just any oath, but a Blood Oath. A lesson learned from the great war is that Evil can appear to look like anything other than its’ proper form.
Crime and Punishment
by Geoffrey Schumann | Mar 3rd, 2021 | House of the Holy Rollers | 0 Comments
Justice will be handed out in equal portions. If you commit a crime, you will accept the punishment. Similar parts to Justice may befall your questionable entrepreneurial endeavors.
Resilience of the Njor-Odond-Voki
by Geoffrey Schumann | Mar 2nd, 2021 | House of the Holy Rollers | 0 Comments
Resilience defines the saga of the Codices of the Njor-Odon-Voki, a testament to the enduring spirit of wisdom surviving through the ages.
The Laws that Bind
by Geoffrey Schumann | Mar 1st, 2021 | House of the Holy Rollers | 0 Comments
Within the House of the Holy Rollers, the records and oral histories have been painstakingly collected and refined over the centuries. The ideals and laws were laid down at the start of the second age during the reformation.
Unlocking The Song
by Geoffrey Schumann | Feb 9th, 2021 | House Daemnos-Phtagroar | 0 Comments
It’s going to take more than just a catchy tune to get into the Magical Research Guild. In order to remove the enchantment from the melody, House Lyema-Tzatz will need the Ghostview tome,
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Libraries of Remembrance
by Geoffrey Schumann | Mar 27, 2021 | House Pleayashayne
Libraries and Museums of Remembrance play a vital role in preserving knowledge for future generations. Remember, a library and museum are waiting to be discovered in your local cities or re-discovered in a forgotten land or ancient structure.
The Dream Sword of Rudione
by Geoffrey Schumann | Mar 27, 2021 | House Daemnos-Phtagroar
Rudione is the protector of Dreams, which is why it’s so important to keep the Dream Sword from falling into the wrong hands. This weapon was forged in a time that’s now known as the Forbidden Time–a time when dreams and reality were one and the same.
Cult of the Death Hand
by Geoffrey Schumann | Mar 27, 2021 | House Dwallow-Ghyrnathop
The Cult of the Death Hand was a sinister organization of powerful assassins and warlocks that served the Shadow Society. The Cult of the Death Hand was known for its ruthless methods and found those who had lost their way.
Death’s Game Dice
by Geoffrey Schumann | Mar 27, 2021 | House Daemnos-Phtagroar
When you need to stay alive a bit longer, for honor, greed, or just not quite ready to go, and you are willing to put it all on the line to challenge the immortal Death…are you willing to play your life’s fate against another living soul, where the winner takes all
Dungeon Crawling 101
by Geoffrey Schumann | Mar 27, 2021 | House Crono-Mog-Roshuth
Dungeon crawling is a great way to gather experience and earn at the same time. Parties generally love to test their metal against the usual dungeons out there. However, not all situations call for all types of weapons.
Death’s Lucky Coin
by Geoffrey Schumann | Mar 27, 2021 | House Daemnos-Phtagroar
When Death came, Highchappel challenged Death to a duel. He only had his life to give, and per Death, it was soon worthless, as Death came for him. Highchappel begged for more life and offered Death in exchange.
Master Assassin to Pupil
by Geoffrey Schumann | Mar 27, 2021 | House Dwallow-Ghyrnathop
In this vault, you will find scrolls on various techniques on weapons, poisons, and various tools of the trade. Also, you will find a Cryptex containing a key and your first target assignment. Your target has the other key
Council Background
by Geoffrey Schumann | Mar 6, 2021 | House of the Holy Rollers
Delve into the intricate dynamics of the Judges Guild and its Council – a body infallible yet prone to corruption, navigating the gray realms of justice in a world of absolutes.
More about the Star Chamber
by Geoffrey Schumann | Mar 5, 2021 | House of the Holy Rollers
The Star Chamber serves as the central space within the Tetragrammaton, where ancient and powerful energies converge to ensure adherence to universal laws. It is within this cosmic arena that the forces of good and evil engage in battles, and where mortals who broker deals with timeless energy are subject to the judgments and laws of the Tetragrammaton.
Eowüril Njor-Odond-Voki
by Geoffrey Schumann | Mar 4, 2021 | House of the Holy Rollers
Within the Drukduua, the core laws laid down that an Oath was needed. Not just any oath, but a Blood Oath. A lesson learned from the great war is that Evil can appear to look like anything other than its’ proper form.
Crime and Punishment
by Geoffrey Schumann | Mar 3, 2021 | House of the Holy Rollers
Justice will be handed out in equal portions. If you commit a crime, you will accept the punishment. Similar parts to Justice may befall your questionable entrepreneurial endeavors.
Resilience of the Njor-Odond-Voki
by Geoffrey Schumann | Mar 2, 2021 | House of the Holy Rollers
Resilience defines the saga of the Codices of the Njor-Odon-Voki, a testament to the enduring spirit of wisdom surviving through the ages.
The Laws that Bind
by Geoffrey Schumann | Mar 1, 2021 | House of the Holy Rollers
Within the House of the Holy Rollers, the records and oral histories have been painstakingly collected and refined over the centuries. The ideals and laws were laid down at the start of the second age during the reformation.
Unlocking The Song
by Geoffrey Schumann | Feb 9, 2021 | House Daemnos-Phtagroar
It’s going to take more than just a catchy tune to get into the Magical Research Guild. In order to remove the enchantment from the melody, House Lyema-Tzatz will need the Ghostview tome,
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