The Legends & Lore Guild

House Pleayashayne

The Legends and Lore Guild is a legendary institution that has existed since the beginning of the Second Age. It is shrouded in mystery, and its exact purpose remains unknown. Some say that it is an organization of assassins, while others believe that it is a secret society of magicians. Still, others maintain that it is nothing more than a myth. One thing is for sure: the Legends and Lore Guild is very real. And its members are some of the most historical and powerful people in Ertha.

©Geoffrey Schumann. Not for resale. Permission is granted to print this document for personal use only. 
Symbol for the Legends & Lore Guild, House Pleayashayne

Stop me if you’ve heard this one before…

Symbol for the Legends & Lore Guild, House Pleayashayne
Symbol for the Legends & Lore Guild, House Pleayashayne

Stop me if you’ve heard this one before…

Guild of

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Symbol for the Navigator's Guild, House Fallowmeer

We are the mappers of uncharted worlds.

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Conclave of

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Symbol for the Auger's Guild, House Whialkh-S'def-jah

I hear music when there’s no one there…

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Stewards of

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Symbol for the Guilds of the Crossroads, House Churlominia

We follow the roads that travelers do not take.

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Once upon a time…

Mythic Songs and Tales

Have you ever wondered what the world was like in the first age before the great war? The Legends and Lores Guild is here to tell you all about it! This series of archives are filled with accurate and reliable information about the lost world of the first age. With careful research and attention to detail, we can begin to piece together the puzzle of what once was. Join us on this journey into history, and unlock some of the great secrets of the past!

The ancient cultures of Ertha were once advanced and prosperous, with great cities that soared overhead like clouds. Technology was far more sophisticated than what we can imagine today. Descriptive tales such as this are footnotes to what is housed in the Legends and Lores Guild. Since the end of the great first age war and the start of the second age, these ancient stories have been sung by the old bards and loremasters. The Legends and Lores Guild is dedicated to researching ancient songs and stories to reveal lost truths and treasures. The songs from the times long gone by and the myths provide glimpses into what has been forgotten about civilizations’ birthright in the Fourth age!

Truths and Fiction

The Legend and Lores Guild is the best place for reliable information about history’s ages. It may seem intimidating, but with their vast library at your disposal, you’ll be able to make heads or tails through what can feel like indecipherable transcripts from years gone by!

The Legends and Lores Guild is a great place to learn about the First Age and what came afterward. The archives are filled with historical information (what could be salvaged), myths from different cultures, and lores that are passed around as campfire stories.

Your character will have difficulty finding reliable information about the ages outside The Legends and Lores Guild. Most of what they uncover is word-of-mouth or, worse, from incomplete resources, but this does not mean it isn’t out there! It just might take some digging for your adventurer to find all that’s available regarding their topic of interest.

What are legends and lore?

Legends and lore are ancient stories told by the people of Ertha, passed down in the form of dicesongs through many generations, spanning back to the first age before the great war. These archives tell tales about a time when advanced and prosperous civilizations had great cities and technology but have since been lost to time. It is believed that these forgotten civilizations existed during the first age, shortly before the great shadowgate war shook the world. Nowadays, these legends and lore are a reminder of what was once a thriving world filled with ancient cultures and forgotten civilizations that were once so advanced and prosperous they could rival today’s modern societies.

What are legends and myths?

Legend and myth are stories passed down through generations, often with a moral or lesson to be learned. Legends and myths are dicesongs of Ertha from the first age and can contain truths, forgotten heroes, forgotten evils, lost cities, forgotten spaces, abandoned places, lost tribes, and ancient songs. Legends and myths can help people make sense of their world by helping them understand why things happen the way they do. They also serve as reminders of our history so that we can learn from our mistakes. Legends and myths have been used for centuries to explain the unexplainable and connect people with their pasts. They are stories that offer hope in times of despair and comfort in times of grief. Legends and myths inspire those facing tough decisions by reminding us that our actions today will shape the future tomorrow.

Are legend and myth the same?

Legends and myths are often confused as being the same, but they are quite different. Legends are nonhistorical or unverifiable stories handed down by tradition from earlier times and popularly accepted as historical. They usually have some basis in facts but may also contain elements of fantasy or exaggeration.

On the other hand, myths are stories passed down through generations that explain the universe and its workings. They often involve gods and goddesses who created the world and established certain rules for humans or other races. Legends and myths play an important role in society as they help explain our history and origins. While legends may be more rooted in real-life events, myths provide us with a deeper understanding of the relationship between the natural and magical worlds.

A Worthwhile Investment

The Legends and Lores Guild offers readers a rare glimpse into the lost world of the first age and an understanding of what became afterward. Through these compelling songs and tales, we can begin to piece together the puzzle of what once was and perhaps even unlock some of the great secrets of the past. When your character is digging through the massive library and archives of the guild, the time will be well spent, as it is an investment into your character’s future and provides you with clues to lost cities, temples, and treasures beyond any measure.

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Legends & Lores

©Geoffrey Schumann. Not for resale. Permission is granted to print this document for personal use only. 

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