The Artifacts Guild

House Daemnos-Phtagroar

Oh, Hello! I didn’t see you there, and I was just over here looking at this fantastic item. Funny thing, I have no idea what it does! Welcome to House Da.. wait, no, don’t lean on that.. no, seriously… ahem…

Welcome to the Artifacts Guild!

Symbol for the Artifact's Guild, House Daemnos-Phtagroar

If we knew how to make them, they wouldn’t be artifacts.

Symbol for the Artifact's Guild, House Daemnos-Phtagroar
©Geoffrey Schumann. Not for resale. Permission is granted to print this document for personal use only. 
Symbol for the Artifact's Guild, House Daemnos-Phtagroar

If we knew how to make them, they wouldn’t be artifacts.

Alliance of

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Symbol for the Wizard's Guild, House Rhavazast-Neebretz

Watch close now, this one’s a real charmer.

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School for

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Symbol for the School of Magical Abilities, House Vin-Yathneneern

Wow! I didn’t know I could do that.

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Curators of

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Symbol for the Guild of magical Research, House Lyema-Tzatz

I learned it from one of those old books.

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Remember, you’re fragile… this artifact has lasted through the eons.

What you get is what you want

House Daemnos-Phtagroar is the home of The Artifacts Guild. Our guild is responsible for the safekeeping and study of ancient devices and objects. These date back to the First Age and even before. Our objectives are threefold: to determine what these objects are and how they work, to see if we can replicate their effects into other objects with our skilled Shapers and Artificers, and lastly, which items need to be secure in the Yabadene Artifact Armory.

There are many other benefits obtained by being a member of the House Daemnos-Phtagroar. For example, they would have access to a wealth of knowledge unrivaled by any other organization. They would also be able to easily study ancient devices and objects, which would give them a significant advantage in any battle. Finally, they would be able to call on the resources of the House Daemnos-Phtagroar whenever they need them, which would be a great help in any situation. So if you’re looking for a guild that can offer you all of these benefits, look no further than the House Daemnos-Phtagroar!

While being a member of the Artifacts Guild comes with many benefits, there are also some dangers. First and foremost, because the guild deals with ancient devices and objects, there is always the risk of being attacked by creatures attracted to such things. Additionally, because House Daemnos-Phtagroar is a place of great learning, there is always the risk of coming across something too powerful for you to handle. Finally, because the House Daemnos-Phtagroar is located in the middle of a bustling city, there is always the risk of being caught in the crossfire of a battle. However, these risks are all worth considering the benefits of being a member of the House Daemnos-Phtagroar!

The burden of knowledge

House Daemnos-Phtagroar is the home of The Artifacts Guild. Our guild is responsible for the safekeeping and study of ancient devices and objects. These date back to the First Age and even before. Our objectives are threefold: to determine what these objects are and how they work, to see if we can replicate their effects into other objects with our skilled Shapers and Artificers, and lastly, which items need to be secure in the Yabadene Artifact Armory.

Yabadene artifact armory

The Yabadene Armoury is the home of identified weapons that the First Ones used in the First Age war. After the war, there were items that the House of the Holy Rollers and the Arbiters felt were too powerful to be left out in the world, so they were housed in a magical vault known only as the Yabadene Armoury. Within this armory are items such as a set of ancient armor, an Arbiters sword that can cut through any material, and a staff that can control the elements, to name a few. Whatever the case may be, it’s sure that the Yabadene armory, that’s within House Daemnos-Phtagroar, is full of powerful and dangerous magical artifacts.

Yesterday for tomorrow

The members of the Artifacts Guild are experts in their field. They can study and use (some of the) ancient devices and objects with ease. There is much still that we do not know about the items that are contained within our Guild Vaults, as well as any newly unearthed items that are brought into us for examination and study. But with each passing day, we get closer and closer to unraveling the mysteries of these ancient relics. House Daemnos-Phtagroar is a place of great learning, and The Artifacts Guild is at the forefront of this knowledge. We invite you to come and learn with us!

What we do

The House Daemnos-Phtagroar has been integral to the Artifacts Guild since its founding. We are proud to be a part of such an amazing organization and strive to do our best to protect and learn from these ancient artifacts. Our goal is to ensure that they remain safe and a Regardless of your magical ability, you are welcome and respected at our guild. ccessible for generations to come.

If you’re looking for a place to learn about ancient devices and objects, look no further than the Artifacts Guild. Our guild is responsible for the safekeeping and study of these objects, which date back to the First Age and even before. Yegardless of your magical ability. Join us today and learn about some of the fascinating objects!

Bennies

As a member of the Artifacts Guild, you would have access to House Daemnos-Phtagroar, the guild home. This base of operations is well stocked with all the amenities you could need, including a library full of ancient tomes and scrolls, a workshop for crafting your own devices and artifacts, and an armory for storing your weapons and armor.

But that’s not all! The Artifacts Guild also has a large network of contacts throughout the world. If you need or want something, we can probably get it for you. And if we can’t, then we know someone who can. Finally, as a member of the Artifacts Guild, you can study ancient devices and objects with ease and knowledge that no other organization can offer.

The doors of House Daemnos-Phtagroar are open to all those who seek the knowledge and power of the artifacts we guard. The possibilities are limitless – your journey awaits!

Becoming one of us

To join The Artifacts Guild, you must be a skilled magic user or have other special talents. House Daemnos-Phtagroar is a place of great learning, and the guild is at the forefront of this knowledge. The Artifacts Guild is a place of great learning and opportunity. The guild is at the forefront of knowledge regarding ancient devices and objects. If you’re interested in joining, the Artifacts Guild is the perfect place. The guild offers various opportunities, and you will have access to some of the best resources in the world. The Artifacts Guild is the perfect place for any character who wants to learn more about ancient devices and objects. The guild has been around for centuries and is still a thriving community of knowledgeable individuals.

The House Daemnos-Phtagroar is the hub of The Artifacts Guild. The House offers abundant resources and guidance to those looking to join The Artifacts Guild or learn more about ancient artifacts and devices. The House also hosts frequent lectures and seminars, allowing interested individuals to learn more about available opportunities. The House is a great place to meet like-minded people and share knowledge.

So if you’re looking for adventure and knowledge, The Artifacts Guild is a perfect choice! Visit House Daemnos-Phtagroar and speak with one of our guild members.

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©Geoffrey Schumann. Not for resale. Permission is granted to print this document for personal use only. 

The Collection

Unlocking The Song

It’s going to take more than just a catchy tune to get into the Magical Research Guild. In order to remove the enchantment from the melody, House Lyema-Tzatz will need the Ghostview tome,

Other Relics

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