The Fire & Forge
Alka-Gimel-Zhared
The Forge is the heart of any smith. It provides shelter and warmth and a place to work; without it, there would be no creations or improvements. It would help if you tapped into your inner furnace and imagination to make a weapon or armor said to have been made by the gods. Legendary weapons and armors take fire, special materials, and Ertha’s magic for this process to succeed.
The knowledge has been passed down from generation to generation without fail due to those who trained here before us: House Alka-Gimel-Zhared uses time-tested techniques throughout all our doings. From the most basic tasks to creating Life-training weapons and ancient magical armor, we strive for excellence.
So come on in, pull up a chair (and your wealth), and let’s get started. Let’s forge something legendary!
Not Blood, Steel. Steel is in our veins
©Geoffrey Schumann. Not for resale. Permission is granted to print this document for personal use only.Â
Not Blood, Steel. Steel is in our veins
Knowing which forges will work with which ores to make new nuggets & ingots for smelting is the trick, now isn’t it?
~ Remus’ | Smithy
Strength like the Trinity Suns
Adventuring is dangerous, and being properly equipped is essential to survival.
The Fire and Forge guild is the best place for all your adventuring needs. We have everything you could ever want; if we don’t have it, we can make it. You might be out on an adventure and score some weapons that you think you can get coins for the materials from them, your next stop, the Fire & Forge!
While waiting, you can always check your on-hand inventory, to see what you want to trade, and at times, depending on your situation, you might want to start an account with the guildhall, which will keep your funds safe on the items you trade in. We use standard guild contracts, which are binding! Your account with our guild hall will be tied into the local treasury.
We provide the best weapons and armor for adventurers; if you have the coin and experience to wield it, we can make it.
Forged Benefits
A character who joins the Fire and Forge guild can gain benefits in the form of better equipment and training. The guild can provide access to better armor and weapons, as well as learning the finer points of smithing and enchanting. This can make a character more prepared for adventure and give them an edge in combat.
- Access to better equipment and materials
- The ability to have equipment enchanted
- The ability to smelt and refine metals into ingots
- Priority access to the forge queue
- A 25% discount on all purchases made at the forge
Note: In order to receive the benefits of the guild, you must be a member in good standing. This means that you must maintain a positive reputation with the guild and abide by the guild’s rules and regulations.
Techniques
Our house prides itself on the knowledge that we can offer the techniques that are used here at the fire forge, depending upon what it is that you’re looking for. We implore technologies and techniques of the Elvish Dwarven Nomadic, Tala’r, and even some Demon-based technologies that we were able to reverse engineer with the help of the shapers had the artifacts guild.
Techniques include:
- Dwarven: Furnaces and flames as hot as Dragons’ breath
- Elvish: Fine work with wood and metal
- Nomadic: Secrets to creating rare, thin, strong blades
- First One’s: Leveraging the power of the lava tubes
When dealing with dwarven technologies within our forge, our furnaces and the flames therein have been known to get as hot as Dragons’ breath. The techniques required the fires of an active lava tube, allowing the rare metals in the wastelands to be folded into legendary weapons and armor.
Created So Long Ago
House Alka-Gimel-Zhared in the first age, created unique weapons, as the need called for them during the great first age war. Below is an example of legendary items our guild has forged.
- Alka: A short sword that is as strong as any Dwarven Axe, but yet, handles like any Elvish long sword
- Gimel: A hybrid spear that was as strong as any Elvish weapon, perfectly balanced and light as a feather, with a heavier than normal impact and damage
- Zhared: A Legendary shield that was said to have been created using the techniques of the Dwarven, Elvish, Nomadic, and the First One’s knowledge
- Tala’r blades were a concept used by the Nomadic tribes leveraging the techniques of the Elvish and Dwarven concepts and technologies. These two different techniques for forging combined, there was an attempt to create a hybrid blade that was as strong as any Dwarven Axe, but yet, handled like any Elvish long sword
- Trinity Blade is the most legendary blade that has ever been created. It is said to be a hybrid of all the available technologies and was forged by the First Ones.
One More Time
The Fire and Forge guild is a trifecta of the three great houses united: House Krangle-Bosch, the Armorers Guild. House Tamppolam, the Metallurgy Guild. House Aldarekh, the Smiths Guild. They provide adventurers with access to better equipment and training, as well as the ability to have equipment enchanted. Joining this guild can give you an edge in combat and prepare you for adventure.
©Geoffrey Schumann. Not for resale. Permission is granted to print this document for personal use only.Â
Hearth To Hand
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